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Records
Title Arias, E.G.; Eden, H.; Fischer, G.; Gorman, A.; Scharff, E.
Title Transcending the Individual Human Mind—Creating Shared Understanding through Collaborative Design Type Journal Article
Year 2000 Publication (up) ACM Transactions on Computer Human-Interaction Abbreviated Journal
Volume 7 Issue 1 Pages 84-113
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Call Number refbase @ user @ Arias2000 Serial 9668
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Title A Multicriteria Framework as a Decision Support System for Urban Growth Management Applications: Central City Redevelopment Type Journal Article
Year 1983 Publication (up) European Journal of Operations Research l3. Abbreviated Journal A Multicriteria Framework as a Decision Support System for Urban Growth Management Applications
Volume Issue Pages 300-309
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Call Number refbase @ user @ Arias1983 Serial 9659
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Abbreviated Journal Arias, E.G.; Eden, H.; Fischer, G.; Gorman, A.; Scharff, E.
Title Transcending the Individual Human Mind—Creating Shared Understanding through Collaborative Design Type Book Chapter
Year 2001 Publication (up) Human-Computer Interaction in the New Millennium Abbreviated Journal
Volume Issue Pages 347-372
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Publisher ACM Press Place of Publication New York Editor Carroll, J.M.
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Call Number refbase @ user @ Arias2001 Serial 9936
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Issue Arias, E.G.; Schneider, K.; Theis, S.
Title Taming the Wicked Planning Problem: Constructing Decision Support in Simulation Tools Type Journal Article
Year 1998 Publication (up) Journal of Simulations and Gaming Abbreviated Journal Taming the Wicked Planning Problem
Volume (under revision) Issue Pages
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Call Number refbase @ user @ Arias1998 Serial 9666
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Keywords Arias, E.G.; Eden, H.; Fischer, G.
Title Enhancing Communication, Facilitating Shared Understanding, and Creating Better Artifacts by Integrating Physical and Computational Media for Design Type Book Chapter
Year 1997 Publication (up) Proceedings of Designing Interactive Systems (DIS '97) Abbreviated Journal
Volume Issue Pages 1-12
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Abstract Frequently, the design of interactive systems focuses exclusively on the capabilities provided by the dynamic nature of computational media. Yet our have provided many examples in which physical models provide certain strengths not found in computational models. Rather than viewing this as a dichotomy -- where one must choose between one or the other -- we are exploring the creation of computational environments that build on the strengths of combined physical and virtual approaches. Over the last decade, we have developed different design environments to support stakeholders engaged in design processes by enhancing communication, facilitating shared understanding, and creating better artifacts. Until a few years ago, our work explored physical and computational media separately. In this paper we present our efforts to develop integrated design environments linking physical and computational dimensions to attain the complementary synergies that these two worlds offer. Our purpose behind this integration is the development of systems that can enhance the movement from conceptual thinking to concrete representations using face-to-face interaction to promote the negotiation of meaning, the direct interaction with artifacts, and the possibility that diverse stakeholders can participate fully in the process of design. To this end, we analyze the strengths, affordances, weaknesses, and limitations of the two media used separately and illustrate with our most recent work the value added by integrating these environments.
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Publisher Acm Place of Publication Amsterdam, The Netherlands Editor
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Call Number refbase @ user @ Arias1997 Serial 9390
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