Fischer, G. (1998). Seeding, Evolutionary Growth and Reseeding: Constructing, Capturing and Evolving Knowledge in Domain-Oriented Design Environments. Seeding, Evolutionary Growth and Reseeding, 5(4), 447–464.
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Fischer, G. (1996). Making Learning a Part of Life—Beyond the "Gift Wrapping Approach to Technology.
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Fischer, G., & Nakakoji, K. (1997). Computational Environments Supporting Creativity in the Context of Lifelong Learning and Design. Knowledge-Based Systems Journal , Special Issue on Information Technology Support for Creativity, 10(1), 21–28.
Abstract: See http://www.elsevier.nl/cgi-bin/cas/tree/store/knosys/cas_sub/browse/browse.cgi?year=1997&volume=10&issue=1&aid=1076
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Fischer, G., & Scharff, E. (1998). Learning Technologies in Support of Self-Directed Learning. Journal of Interactive Media in Education, 1998(4).
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Arias, E. G., Eden, H., Fischer, G., Gorman, A., & Scharff, E. (2000). Transcending the Individual Human Mind—Creating Shared Understanding through Collaborative Design. ACM Transactions on Computer Human-Interaction, 7(1), 84–113.
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