Fischer, G. (1998). Making Learning a Part of Life—Beyond the 'Gift-Wrapping' Approach of Technology. In P. Alheit, & E. Kammler (Eds.), Lifelong Learning and Its Impact on Social and Regional Development (pp. 435–462). Bremen: Donat Verlag.
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Fischer, G., & Scharff, E. (1998). Learning Technologies in Support of Self-Directed Learning. Journal of Interactive Media in Education, 1998(4).
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Fischer, G., & Reeves, B. (1998). A Learning Perspective for Experience Factories. Boulder, CO: Center for Lifelong Learning and Design.
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Fischer, G. (1998). Beyond 'Couch Potatoes': From Consumers to Designers. In Ieee (Ed.), (pp. 2–9). Beyond 'Couch Potatoes'. Tokyo: IEEE Computer Society.
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Fischer, G., & Nakakoji, K. (1997). Computational Environments Supporting Creativity in the Context of Lifelong Learning and Design. Knowledge-Based Systems Journal , Special Issue on Information Technology Support for Creativity, 10(1), 21–28.
Abstract: See http://www.elsevier.nl/cgi-bin/cas/tree/store/knosys/cas_sub/browse/browse.cgi?year=1997&volume=10&issue=1&aid=1076
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