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Arias, E., & Fischer, G. (2000). Boundary Objects: Their Role in Articulating the Task at Hand and Making Information Relevant to It. (pp. 567–574). Boundary Objects.
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Fischer, G., Arias, E., Carmien, S., Eden, H., Gorman, A., Konomi, S. 'ichi, et al. (2004). Supporting Collaboration and Distributed Cognition in Context-Aware Pervasive Computing Environments (Paper Presented at the 2004 Meeting of the Human Computer Interaction Consortium “Computing Off The Desktop”).
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Fischer, G., Ye, Y., & Reeves, B. (2000). Integrating Active Information Delivery and Reuse Repository Systems. (pp. 60–68). San Diego.
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Fischer, G., & Scharff, E. (2000). Meta-Design—Design for Designers. In D. Boyarski, & W. Kellogg (Eds.), (pp. 396–405). New York: Acm.
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Fischer, G. (1999). Domain-Oriented Design Environments — Supporting Individual and Social Creativity. In J. S. Gero, & M. L. Maher (Eds.), Computational Models of Creative Design IV (pp. 83–111). Sydney, Australia: Key Centre of Design Computing and Cognition.
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