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Fischer, G. (2001). User Modeling in Human-Computer Interaction. User Modeling and User-Adapted Interaction (UMUAI), 11(1), 65–86.
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Fischer, G. (2000). Lifelong Learning – More Than Training. Journal of Interactive Learning Research, Special Issue on Intelligent Systems/Tools In Training and Life-Long Learning (eds.: Riichiro Mizoguchi and Piet A.M. Kommers), 11(3/4), 265–294.
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Fischer, G., Redmiles, D., Williams, L., Puhr, G., Aoki, A., & Nakakoji, K. (1995). Beyond Object-Oriented Development: Where Current Object-Oriented Approaches Fall Short. Beyond Object-Oriented Development, 10(1), 79–119.
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Fischer, G., & Nakakoji, K. (1997). Computational Environments Supporting Creativity in the Context of Lifelong Learning and Design. Knowledge-Based Systems Journal , Special Issue on Information Technology Support for Creativity, 10(1), 21–28.
Abstract: See http://www.elsevier.nl/cgi-bin/cas/tree/store/knosys/cas_sub/browse/browse.cgi?year=1997&volume=10&issue=1&aid=1076
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Fischer, G. (2003). Desert Island: Software Engineering — A Human Activity. Desert Island, 10(2), 233–237.
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