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Clancey, W. J. (1992). Representations of Knowing: In Defense of Cognitive Apprenticeship. Representations of Knowing, 3(2), 139–168.
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Doane, S. M., McNamara, D. S., Kintsch, W., Polson, P. G., & Clawson, D. M. (1992). Prompt Comprehension in UNIX Command Production. Memory & Cognition, 20, 327–343.
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Durfee, E. H. (1992). What Your Computer Really Needs to Know, You Learned in Kindergarten. In Proceedings of AAAI-92, Tenth National Conference on Artificial Intelligence (pp. 858–864). Cambridge, MA: AAAI Press/The MIT Press.
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Egan, D., Remde, J., Lesk, M., Lochbaum, C., Landauer, T. K., & Ketchum, D. (1992). Enhancing the Usability of Text Through Computer Delivery and Formative Evaluation: The SuperBook Project. In A. Dillon, & C. McKnight (Eds.), Hypertext: A Psychological Perspective.
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Eisenberg, M., & Fischer, G. (1992). Programmable Design Environments and Design Rationale. In Working Notes of the AAAI 1992 Workshop on Design Rationale Capture and Use (pp. 81–90). San Jose, CA: Aaai.
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