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Fisher, G. L., & Busse, D. E. (1992). Adding Rule-Based Reasoning to a Demonstrational Interface Builder. In Proceedings of the ACM Symposium on User Interface Software and Technology (Monterey, CA) (pp. 89–97). New York: ACM Press.
Abstract: DEMO II is a user interface builder supporting the definition of interface behavior by demonstration. Behavior gets captures in form of stimus-response patters. In addition to the stimulus the system suggest conditions for the applicability of the behavior. Heuristics are used to order conditions for maximum likelyness. A user attaches responses to stimuly like mouse cliking by going through the following steps: • draw picture • demonstrate stimulus • demonstrate response • test interface These steps correspond to ridgid modes that are very explicit to a user. DEMO II provides the concept of guide wires to the developper. Guide wires are used to simplify, otherwise complex, spatial relationships between objects.
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Floyd, C., ZÃRllighoven, H., & Budde, R. K. - S. R. (Eds.). (1992). Software Development and Reality Construction. Berlin, Heidelberg: Springer.
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Foltz, P. (1992). Human and Computer Information Retrieval.
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Gantt, M., & Nardi, B. A. (1992). Gardeners and Gurus: Patterns of Cooperation Among CAD Users. In P. Bauersfeld, J. Bennett, & G. Lynch (Eds.), Proceedings of ACM CHI'92 Conference on Human Factors in Computing Systems (pp. 107–117). New York: Acm.
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Girgensohn, A. (1992). End-User Modifiability in Knowledge-Based Design Environments. Boulder, CO: University of Colorado at Boulder.
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