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Repenning, A., & Ioannidou, A. (1997). Behavior Processors: Layers between End-Users and Java Virtual Machines. (pp. 402–409). Behavior Processors. Capri: Computer Society.
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Nakakoji, K. (1997). Beyond “Back-talk:” Uncovering Design Intention Through Critiquing. In L. Candy, & K. Hori (Eds.), Proceedings of an International Workshop on Strategic Knowledge and Concept Formation (pp. 99–110). Loughborough, UK: Loughborough University.
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Lindstaedt, S., & Schneider, K. (1997). Bridging the gap between face-to-face communication and long-term collaboration. In GROUP'97: International Conference on Supporting Group Work (pp. 331–340). New York: ACM Press.
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Cole, E. (1997). Cognitive prosthetics: an overview to a method of treatment. Cognitive prosthetics, 12(1), 31–51.
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Fischer, G., & Nakakoji, K. (1997). Computational Environments Supporting Creativity in the Context of Lifelong Learning and Design. Knowledge-Based Systems Journal , Special Issue on Information Technology Support for Creativity, 10(1), 21–28.
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